Nino: DODGE!

You manage to stop just before the thing hits you. That was really, really close! Whoever threw this thing must have very good aim. It looks like a spear. You wonder who could be targeting you? Nino: Realize that the monster chasing after you is HOT. Before you could dismiss attempting to follow such a silly command, Five brings your attention to something. Something red, pointy, and also above you. Again. Nino: Look up. Again. Is that... Nino: Take a closer look. Yeah, that's another spear. A REALLY fast spear. Oh dear god. Aria: As a show of trustworthiness, shoot whatever it is in the sky with your bow so that Nino won't get hurt. Aria: Take Ludwig and the little kid and go hide! Nino: Wait, what? Nino: What…
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Aria: Remove the disguise and try to catch up with them! Call out to Ludwig, he should recognize you.

Aria: Wait, look! I-I'm a human too! Nino: CAN'T HEAR YOU OVER THE SOUND OF US GETTING AWAY SAFELY Aria: No, wait! Aria: Ludwig, come on! It's me!! Ludwig: BARK Aria: Aaaaa stop running please! Aria: Run after them! Nino: STOP FOLLOWING US! Aria: Stop shouting! Nino: WHAT DO YOU WANT? Aria: Give me Ludwig back! And also stop RUNNING! Ludwig: BARK Nino: HOW DO YOU KNOW HIS NAME? Nino: YOU CLEARLY HAVE AN ULTERIOR MOTIVE HERE I AM ONTO YOU Aria: What? NO! HE'S MY DOG I NAMED HIM THAT! Nino: NO, WE FOUND HIM! Nino: Isn't that right, Five? Five: :U :U :U Nino: SEE? Aria: See what? I SEE NOTHING! Aria: GIVE ME BACK MY DOG Nino: FUCK OFF Aria: DON'T SWEAR IN FRONT OF THE LITTLE…
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You suddenly notice that somebody is behind you. That's... that's a human boy!! You haven't seen another human in a very, very, VERY long time! You wonder who he is, and what he's doing here? How did he enter through the barrier? Why does he have Ludwig? He must've saved him from some sort of danger. He is probably a very friendly individual if Ludwig trusts him! There's only one logical thing to do here: Befriend him! That's... that's a freaking monster. Are you kidding, a monster already found you? And right after you said you will be careful and not let them find you, too! What is this, some sort of ironic sitcom thing? Oh, but you will not have any of that shit. You will certainly NOT let…
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Aria: Well??? Run after the prints! Do it NOW!

Patience, patience! You will definitely follow the prints, but as you said it'd be crazy to march into the village headfirst with your human appearance! A proper disguise must be applied first. Nino: Enjoying the ride? Five: yes!!!! Nino: Good to know! Nino: Ludwig seems happy too. Five: nino... where is nino going to now? Nino: I think this path leads into Red Tulip Town? Nino: Weird name. But we're going there! Nino: Hopefully they'll be welcoming. I really need to eat something! Nino: Can't even remember the last time I ate, hehe. Five: five is... hungry!! too!! Nino: I'm sure there will be something there. Nino: Maybe some shops! I think there's an Inn, too! Nino: This road is really long, though. Nino: Bear with it a little more,…
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Aria: This looks like a situation for your awfully convenient SPECIAL ABILITY. Why didn't you think of this before!

Oh, of course! Your MIRAGE ability!!! The ability which has helped you hide your identity for so long! Without it, you would've been dead long ago. But by using it, you were able to change your appearance to anything just by thinking it! This allowed you to live safely between monsters for a long time. Monsters hate humans, but because you didn't appear as one, they've accepted you. This ability is the most useful thing in your life. Except that right now, your ability couldn't be more useless. How is disguising your appearance going to help you find Ludwig??? Sure, MIRAGE is good for blending in, plus it lacks a physical form which makes it easy to use and hide... But it's still not going to be useful anytime soon…
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Mysterious Archer: Check your inventory for ghost snausages.

You do not own such a thing because Ludwig doesn't need food! Ghostdogs do not have a need for sustenance of any kind. That aside, your inventory is quite barren. All that you currently have with you is your BOW and your humble supply of ARROWS. You never planned on staying out for too long, so you didn't take much with you. Ludwig: Hear the girl, run after the voice. Then Five: Run after Ludwig. AND THEN Nino: Run after five. ...But they were already gone. How could you be so careless? How could you lose your precious companion? Oh, sweet precious Ludwig Grimm von Phantomhound is probably wandering all alone right now! You can't even begin to imagine how scared and lonely he must be!!! Just how did this…
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Nino: Check the ghost dog's stats; it might need healing.

You cannot check its stats, but just by observing it, you can tell that the GHOST DOG is in peak condition! It's not wounded at all, and is not in any need of healing. Nino: Is ghost dog a member of your party now? You try to add the GHOST DOG as a new party member, but the PARTY MEMBER HANDLING SCREEN rudely scoffs at you. Are you stupid??? The GHOST DOG doesn't match any of the three mysterious silhouettes! It's not even humanoid, for starters! This party thing is confusing as hell. Nino: Be careful about putting the sword away. The ghostdog might get scared again. It'll probably be fine if you just pick it straight to your inventory. The GHOST DOG is distracted with Five right now anyway.…
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Nino: Put away your sword and be inviting. It's probably just trying to defend itself.

It could be afraid of being harmed. Perhaps if you show that there's nothing to fear, it'll calm down? It's definitely worth a shot. Nino: Put away your sword, but get ready to draw it in case of attack. You drop your sword close by on the ground. In the worst case scenario, you can just grab it quickly and defend yourself! The beast stops howling. Nino: Put your arms up. Show the ghost dog it has nothing to fear from you. You give it the most friendliest silly-looking waving gesture and step away from your sword. See, you're completely harmless and trustworthy! It's got nothing to fear now! The beast stops cowering. Nino: Pet it. Good dog. Best friend. Now that the beast seems no longer scared, you attempt…
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Nino: Try diplomacy.

You choose DIPLOMACY > TALK. You're not sure if a WILD BEAST is able to understand what you say, but you will still attempt talking to it. You go up to the beast and give it a friendly greeting. It responds with a friendly howl greeting. ...Ok, maybe friendly is not a good way to describe it. Hostile would be more fitting. The beast gnashes its claws at and strikes at you! You manage to dodge just in the nick of time! FRIENDLY DEFINITELY ISN'T THE APPROPRIATE WORD HERE. The beast doesn't trust you enough to listen to your "greetings". Not that it can understand you in the first place. It looks somewhat scared. Nino: Kindness is key. Pet the doggy. You'd try, but it won't let you get close…
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Nino: Five. Nino: Take the lantern and go hide. Five: ! Five: but...what about nino? Nino: I'm going to deal with this beast. Nino: You go and hide somewhere in the trees. Nino: I know you want to help, but it's too dangerous for you! Five: but... Five: will nino...be fine? Nino: Hey, you don't have to worry about me! I'll be fine! Nino: It's just one beast anyways. This'll be a breeze! Five: okay... Five: but...nino must...be careful! Nino: Of course. Nino: Don't worry, I'll be fine as long as you're safe. Nino: STAB WILD BEAST IN SNOUT TO ESTABLISH DOMINANCE. Whoa there, hold your horses! You haven't even ENGAGED the beast in battle yet! But nonetheless, you will prepare your sword by your side for stabbing purposes. Five…
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Nino: Proceed cautiously.

Right. You need to be STEALTHY, and avoid any combat if possible. The WILD BEAST keeps roaring, but it doesn't seem to have noticed your presence yet. Nino: Howl back at it. No!!! What do you think you're trying to do here? What you need is to do is to be stealthy, not have a screaming contest with the BEAST!! You mustn't alert it to your location! Provoking the WILD BEAST is the last thing you want. Five kindly lets out a mighty adorable ROAR on your behalf to establish courageousness, and successfully provokes the WILD BEAST. +5000 stupidity points. The roaring grows closer as the beast approaches. That was not a good idea.
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Nino: Go down the vaguely yellow brick road!

After wandering around for a while, you think you've found what's pretty much the only way out of here. The howling is coming from this direction. You keep walking, but the brick road abruptly ends. Your progress is quickly halted as the howling grows closer. A nefarious WILD BEAST lurks deep in the shadows ahead. Will you confront it?
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{S} Nino: Explore the path.

You appear to have JavaScript disabled. If you had it enabled, you could be playing a cool game right now! Credits: Bambosh - Coding Difarem - Music Hadron - SFX
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Five: Embrace Nino, show him how grateful you are for being your friend.

Five: !!!!!!!!!! Five: present!!!!!!!! Five: five... loves... present!!!!! Five: five... loves... nino!!!!! Nino: You're choking me. Nino: It's just some flowers! Nino: Oh boy, you are assaulting me with hugs now. Five: present... BEST present!!!!!!! Five: more hug!!!!!!!! Nino: Hahaha, aw. Nino: Is this enough hug? Five: yes!!!!!!!!!! Five: five is... now done!!!!! Nino: Your hugs are dangerously too affectionate, heheh. -> Five's old flower crown goes in your inventory. Those flowers are withered, but they still hold their captivating violet color. You wonder where she got them? They don't seem to grow around here. But this is no time for such thoughts. Nino: Ready your sword. Safety is the priority here! You make sure your sword is ready by your side. You and Five prepare yourselves for the last…
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Nino: Poke the flowers, they could have radiation.

Radiation? Does that happen to flowers? Eh, you're no scientist. They glow a strange green color. The atmosphere, it feels somehow... Familiar? You will need to conduct further investigation on this matter, regardless of the fact that the flowers may or may not be irradiated. Nino: See how your healing hands interact with the flowers. Well, their glow is sorta similar to your ability. Surely a single poke couldn't hurt, right? They're just flowers. The flowers glow in unison with your HEALING HANDS. This feels very familiar. A past memory is recalled. But perhaps this is just another mere haze. Vivid recollection flashes through your he#%&&*^!@@## @#$$%%HE#$%$^%#%$LP%^&^&**(((((((!----------------------------- Five: ...nino? Nino: Wha... oh, Five. Five: ...nino... feeling bad? Nino: Oh. No no, it was nothing. Five: Nino... didn't answer! Five: Five...try…
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Nino: Listen for the wolf-howl again. Choose the path furthest away from it.

If your hearing is to be trusted, the howls seem to be coming from the upper path. You go through the bottom path... But you are quickly met with a DEAD END. Something shimmers in the distance... Nino: Plunder that sweet loot. Oh boy, is this more treasure? God you hope it is something cool. Nino: Look at the shimmering things, are those flowers? What the... It's just some yellow flowers. You got excited all over nothing?? Wow, this adventure is off to a GREAT start!!! Oh boy!!!! You really want to kick something now!!!!! WOW!!!!!!!! Wait, hold that thought. The flowers are weirdly resonating with your presence...
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Nino: Vent your rage on the crate and swear vengeance on this "K" person.

You make it your new personal quest to make this "K" person pay. Who do they think they're calling a "Kleptomaniac"??? What an asshole!!! You kick the crate in frustration. It gains you +1 STUPIDITY point. Five is intrigued by your behavior. +1 CURIOSITY point. Nino: It's clearly some sort of trick. Turn the note around. You turn it over... Nope. No tricks here. This time it's more like an APOLOGY NOTE, and not quite as UNPLEASANT as before. The tone and writing style seem radically different, and less douchey-sounding. Ok, you're done here. This is STUPID. You think you've done everything you could here. Since there is no way other than the one you came from, you decide to return back to where you started. You stash the UNPLEASANT/APOLOGETIC…
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Nino: Take the right-hand path.

You find a small isolated area. It's kind of foggy in here. Nino: Inspect footprints. Footprints. They are not a human's or a monster's, as far as you know. They seem more... beastly. Perhaps they belong to a creature of the forest. Many creatures and wild animals roam this DARK forest. This is the only place they can live in, seeing as they can't handle any LIGHT. Nino: What's that box over there? Can you open it? You remove the wood paneling from the top with ease. Nino: Look inside. As you prepare to peer into the box, you wonder what sort of insane loot is stashed in here? Usually in adventures, heroes find cool treasure chests! This box probably holds a GREAT TREASURE! Well, okay, a wooden box is…
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Nino: Give Five a reassuring smile before continuing onward.

You give her a smile, and let her know that everything will be alright. You also let her hold your hand instead of clinging to your clothes. She obliges happily, and doesn't look afraid at all now! Wow, is holding your hand really that reassuring? Only she knows the answer. Nino: Can you check Five's status? You click around the menu looking for a STATUS CHECK option and WHOA what's this? Party members? What? There's three empty slots...? It doesn't look like Five is an acceptable PARTY MEMBER. Rather, she is just a COMPANION of yours. You can only check the STATUS of your PARTY MEMBERS, and you currently have none. Oh wow, the pressure's on now. Do you really have to find three more MEMBERS? Jeez. What's the PARTY's…
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Nino: Inspect the LANTERN first, since it's just here in this spooky forest for no good reason.

Yeah, you don't know how a LANTERN could be harmful, but you suppose you should be absolutely sure it's safe before taking it along with you and Five. And as it turns out, it's very safe! Just a good old fashioned LANTERN. You wonder who it belongs to? Oh well, doesn't matter. It's yours now. The LANTERN is lit by a small firefly. The firefly will die after 2 days, and if that happens you will have to find another fueling substitute. Nino: Take that bad boy of a lantern. It's always better to see in the dark. The LANTERN is now in your LEFT HAND. Your HEAL is set back to your inventory. Five would probably feel safer with a light source around her now. You proceed through the…
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